Themostrandom

Results 54 comments of Themostrandom

Here is the list of problems identified: - Remove iron signs: players can break them and write on them. - Adding more chests? - Review the consistency of blocks: some...

Hello, your modifications are incorrect, the blocks reported in my previous message are still inconsistent, in the course of my tests, I realized that there were others. The chests are...

> The Indestructible blocks are the way they should be, and the chests should be good I keep up the inconsistency of the blocks...

Hello, first I want to say that your map is very beautiful, I already had this idea without ever doing it :) . However, I have 2 criticisms/additions/changes to make:...

I have several suggestions for you: 1. There are holes in the bottom of the volcano next to the ores. 2. A block of silver sand is present in the...

(I just saw that @HobbitPower suggested you put ctf_map:ignore at the map level so don't necessarily take that part of the message into account.)

> > I have several suggestions for you: > > > > 1. There are holes in the bottom of the volcano next to the ores. > > 2. A...

![image](https://github.com/user-attachments/assets/70c5d3b4-543a-4931-a901-60e95a181fee) Hello, I find the spawn areas of the chests too dense, why not make them bigger? The minerals are well distributed . The 3:2 screen format is not respected....

Hello, I've tested your map and I really like it. There are several possible attacks (the bridges, the arches and the underside). However, I've noticed some problems, mainly aesthetic: the...

I like your map but I have several brands: only one entry in the base some blocks can be changed (tree trunks by real trunks) the size of the map,...