iLLeniumStudios
iLLeniumStudios
Thanks for looking into it @joelwurtz I suspect that it has something to do with channel not getting removed from the state. Or some sort of a race condition between...
On the plus side, it seems to be working well even with permanent channels. Here's how the CPU and Memory usage looks like for the past 6 hours where the...
Makes sense. This issue is not a blocker by the way but I'll try to add some debug logs around removing channels to see if I can figure it the...
So I tried to debug this and it looks like the remove channel statement never gets triggered (when a player disconnects), neither on channel_state: https://github.com/SOZ-Faut-etre-Sub/ZUMBLE/blob/oss/src/handler/channel_state.rs#L84 nor on user_state: https://github.com/SOZ-Faut-etre-Sub/ZUMBLE/blob/oss/src/handler/user_state.rs#L36 I...
Read the docs again. You have not followed them correctly. Reapply SQL as mentioned in the docs