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China Speakertower animations issues

Open DrGoldFish1 opened this issue 8 months ago • 1 comments

  1. The red particle effects of the SpeakerTower are not positioned above the leaning tower when damaged.

Image

  1. The flags of the speakertower freezes when the building is low power.

https://github.com/user-attachments/assets/5f94f26e-039b-4fc6-8141-694e29fd8380

DrGoldFish1 avatar Jun 15 '25 16:06 DrGoldFish1

I think this requires new functionality

For 1.: PulseFXDamaged, PulseFXReallyDamaged and the upgraded versions in PropagandaTowerBehavior But, since the leaning tower is off-center, the visual clarity gets lost a bit when adjusting the FX

For 2.: the flag swaying is part of the animation of the object. One could probably work around this somewhat with a second object just for the flag, but this seems excessive and has other problems So something like a KindOf ANIMATE_WHILE_DISABLED, that lets the animation play even if low power or EMPed.

No idea how difficult this would be to implement - minor visual problem

OccultGuy avatar Jun 21 '25 08:06 OccultGuy