China Speakertower animations issues
- The red particle effects of the SpeakerTower are not positioned above the leaning tower when damaged.
- The flags of the speakertower freezes when the building is low power.
https://github.com/user-attachments/assets/5f94f26e-039b-4fc6-8141-694e29fd8380
I think this requires new functionality
For 1.: PulseFXDamaged, PulseFXReallyDamaged and the upgraded versions in PropagandaTowerBehavior But, since the leaning tower is off-center, the visual clarity gets lost a bit when adjusting the FX
For 2.: the flag swaying is part of the animation of the object. One could probably work around this somewhat with a second object just for the flag, but this seems excessive and has other problems So something like a KindOf ANIMATE_WHILE_DISABLED, that lets the animation play even if low power or EMPed.
No idea how difficult this would be to implement - minor visual problem