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An open source card-based battle engine written in modern C++

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This PR select changes from the development branch that appear stable and that don't interfere with current mods. There are a few other changes that fix a few of these...

I have built on a mac but am getting several errors. First, I get this error: [CRITICAL] Failed to read file "resources/navis/megaman/megaman.animation": filesystem error: in file_size: No such file or...