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Some faces are not properly drawn / go missing

Open maidi29 opened this issue 1 year ago • 0 comments

Describe the bug 📝

After opening this issue, I realized that the rendering is much better now using the newest versions, but still some faces of the geometry are not properly translated into the scene and are completely missing:

image

As I said, it already went better with the newest versions of the packages so in https://platform.thatopen.com/app even more faces are broken. I created an example ifc where you can see the issue.

Reproduction ▶️

https://platform.thatopen.com/app

Steps to reproduce 🔢

  1. use a base ThatOpen Scene
  2. upload the following ifc: https://drive.google.com/file/d/1yJKrOzO_eviQBBzldN3FjHoNHRsuUV0r/view
  3. see that the one face between wall and window is always missing on the one side

System Info 💻

"@thatopen/components": "2.0.20",
    "@thatopen/fragments": "2.0.5",
    "@thatopen/components-front": "2.0.19",

Used Package Manager 📦

npm

Error Trace/Logs 📃

No response

Validations ✅

  • [X] Read the docs.
  • [X] Check that there isn't already an issue that reports the same bug to avoid creating a duplicate.
  • [X] Make sure this is a repository issue and not a framework-specific issue. For example, if it's a THREE.js related bug, it should likely be reported to mrdoob/threejs instead.
  • [X] Check that this is a concrete bug. For Q&A join our Community.
  • [X] The provided reproduction is a minimal reproducible example of the bug.

maidi29 avatar Jun 27 '24 11:06 maidi29