engine_web-ifc
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Some faces are not properly drawn / go missing
Describe the bug 📝
After opening this issue, I realized that the rendering is much better now using the newest versions, but still some faces of the geometry are not properly translated into the scene and are completely missing:
As I said, it already went better with the newest versions of the packages so in https://platform.thatopen.com/app even more faces are broken. I created an example ifc where you can see the issue.
Reproduction ▶️
https://platform.thatopen.com/app
Steps to reproduce 🔢
- use a base ThatOpen Scene
- upload the following ifc: https://drive.google.com/file/d/1yJKrOzO_eviQBBzldN3FjHoNHRsuUV0r/view
- see that the one face between wall and window is always missing on the one side
System Info 💻
"@thatopen/components": "2.0.20",
"@thatopen/fragments": "2.0.5",
"@thatopen/components-front": "2.0.19",
Used Package Manager 📦
npm
Error Trace/Logs 📃
No response
Validations ✅
- [X] Read the docs.
- [X] Check that there isn't already an issue that reports the same bug to avoid creating a duplicate.
- [X] Make sure this is a repository issue and not a framework-specific issue. For example, if it's a THREE.js related bug, it should likely be reported to mrdoob/threejs instead.
- [X] Check that this is a concrete bug. For Q&A join our Community.
- [X] The provided reproduction is a minimal reproducible example of the bug.