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Wrong flat transformation for certain meshes

Open hellghostx opened this issue 3 years ago • 4 comments

For a certain meshes with expressId: WrongFlatTransformation

there is a wrong flat transformation, which results in the wrong vertex positions, which results in wrong bounding box. Since the whole model is translated towards positions with enourmous units and this wrong flat transformation is based around origin, the bounding box makes whole scene unworkable. Basically for those meshes, the outcome is that all those meshes are above each other in vertical axis, instead of on different places of the given model.

WrongMeshes

Open IFC Viewer can visualise it correctly:

OpenViewer

hellghostx avatar May 30 '22 13:05 hellghostx

::take

aka-blackboots avatar Oct 10 '22 11:10 aka-blackboots

🟢🟢🟢

::take

Hi, @aka-blackboots! Thanks for taking this bounty! The due date is October 31, 2022 UTC.

If you need to submit some pull requests (PR) to complete the tasks, make sure that the last and only the last PR has a title that either starts with the bounty ID or is exactly the same as the bounty name. After the PR is merged, this bounty’s status will automatically changed to done.

If you do not need to make a PR, tell the manager @agviegas to run ::done command after your tasks is confirmed to be done.

Good luck!

agviegas avatar Oct 10 '22 11:10 agviegas

::drop

aka-blackboots avatar Oct 10 '22 11:10 aka-blackboots

🟢🟢🟢

::drop

Hi, @aka-blackboots! Thanks for giving it a try! It’s now once again available for anyone to take.

agviegas avatar Oct 10 '22 11:10 agviegas