[ASCollectionNode ASTableNode] reloaded cell is not deinit correctly
When do the collectionNode.reloadItems(at: ) the old cell is not call deinit yet.
Gist: https://gist.github.com/jeffersonsetiawan/1632ffb6fb03e8edc11b87d45b71f997
Sample case in the gist code:
- Collection with 10 items
- Tapping the button, it will reloadItems in index number 2.
- If the cell that would be replaced is visible in the screen (cell no 2), the deinit will not get called, it will called if we reloaditems again or we scroll a bit

Another way to call the deinit is when we reload the items when the cell no 2 is not visible, it will directly call the deinit.
When checking in memory debugger, the old unseen cell (TestCellNode number 2), it is retain by the ASCollectionViewCell.

This can cause issue for example when you are using Reactive programming, and run the timer, the timer will still running even when the cell is not visible/not valid.
The issue will not happen if I used reloadData()
Update Finding
Checking for the memory debugger, the Cell is holded by ASCollectionView. _subviewCache, I think if we can remove the cache, we can closed this issue. Still not found how to remove that cache yet.

I have tested in both Texture 2.7 and Texture 3.