xlua 在 android 平台下崩溃
app_process64.0x4cb8(Native Method) [vdso].__kernel_rt_sigreturn(__kernel_rt_sigreturn:0) libxlua.luaH_getshortstr(luaH_getshortstr:88) libxlua.luaH_get(luaH_get:164) libxlua.luaV_execute(luaV_execute:908) libxlua.luaD_call(luaD_call:88) libxlua.luaD_callnoyield(luaD_callnoyield:56) libxlua.f_call(f_call:48) libxlua.luaD_rawrunprotected(luaD_rawrunprotected:124) libxlua.luaD_pcall(luaD_pcall:104) libxlua.lua_pcallk(lua_pcallk:232) libxlua.lua_pcall(lua_pcall:56) libil2cpp.0x3f4f468(Native Method) libil2cpp.0x347f96c(Native Method) libil2cpp.0x347fea0(Native Method) libil2cpp.0x317ce80(Native Method) libil2cpp.0x27b5f10(Native Method) libil2cpp.0x2e75ec4(Native Method) libil2cpp.0x2e7848c(Native Method) libil2cpp.0x2f68790(Native Method) libil2cpp.0x37abd04(Native Method) libil2cpp.0x26112e8(Native Method) libil2cpp.0x2611774(Native Method) libil2cpp.0x2614b34(Native Method) libil2cpp.0x1a311f8(Native Method) libil2cpp.0x17f3c98(Native Method) libunity.0x5d7058(Native Method) libunity.0x5db260(Native Method) libunity.0x5ef988(Native Method) libunity.0x5efbb4(Native Method)
xlua 版本:2.1.13
Did you solve the problem? I have similar issue in my Unity3D project.