REPENTOGON
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Script extender for The Binding of Isaac: Repentance
It would be way easier to use these callbacks if they also provided the entity that fired the mentioned tear / bomb / etc...
The ability to add some missing health types: - [ ] brokenHearts - [ ] rottenHearts - [ ] goldenHearts - [ ] boneHearts - [ ] eternalHeart - [...
A callback that runs after the boss is selected from the pool for the current floor, when determining which Subtype of boss room to generate. A new [BossType](https://repentogon.com/enums/BossType) can be...
Runs whenever [Entity:SetColor()](https://wofsauge.github.io/IsaacDocs/rep/Entity#setcolor) is called with Color, Duration, Priority, Fadeout, and Share parameters. A table with any of those parameters can be returned to override them. This is useful for...
The old one is clunky as hell, and can't be used in things like daily runs despite doing jack shit to the gameplay.
Like how it works when setting Entity.Target of "aimless" enemy to target something - doesn't affect its behavior
- `EntitySlot:GetTimeout()` returns timeout with added value of `(1
I managed to make delirium and blue attack flies spawn with LootList but not clots. they show up in the guppy's eye thing though but only display the red ones.
Tried everything I could think of and Isaac refuses to load unless I uninstall repentagon. I've tried installing it with no workshop mods on, with them on, one by one,...