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[Translation] Russian Translation

Open s1lver opened this issue 4 years ago • 1 comments

Introduction

  • [x] Index #91

Asset Management

  • [x] FAQ #91
  • [x] Generating and Loading UI Sprite Sheets #91
  • [x] Horse Reins Simulation Creation #91
  • [x] How to Add Custom Fonts #91
  • [x] Creating a Module - Quick Guide #91
  • [x] Creating Custom Banner Icons & Colors #96

Asset Browser

  • [x] Filter Queries #91

Asset Types

  • [ ] Animations
  • [x] Naming Conventions #91
  • [x] Bodies #91
  • [x] Materials #91
  • [x] Meshes #91
  • [x] Adding & Overriding Assets #91
  • [x] Overriding Scenes and Prefabs #91
  • [x] Paths #91
  • [x] Entities & Prefabs #91
  • [x] Scripts #91
  • [x] Skeletons #91
  • [x] Textures #91

Authoring Mission Scenes

  • [x] What Makes a Siege Scene #91
  • [x] Mission Tactical Positions #91
  • [ ] What Makes a Village Scene
  • [x] What Makes a Hideout Scene #91

Script Components

  • [ ] Destructible Component
  • [x] Script Component Callbacks #91
  • [x] Scene Barrier Builder #91
  • [ ] Scene Spawn Point Guide
  • [ ] Spawn Point Debug Tool

Best Practices

  • [x] Scene Performance Guide #91
  • [x] Sealed Class Extension #91
  • [x] XSLT Usage Tutorial #91

Editor

Resource Editors

  • [ ] Cloth Simulation
  • [x] Material Editor #91
  • [x] Meta Mesh Editor #91
  • [x] Texture Editor #91
  • [x] Model Viewer #91
  • [x] Skeleton Editor #91

Scene Editor

  • [ ] Alignment and Snapping Tools
  • [x] Creating Entity #91
  • [ ] Distance Tool
  • [ ] Editor Shortcuts
  • [ ] Entity Inspector
  • [ ] Scene Level System
  • [ ] Mass Selection
  • [ ] Navmesh
  • [ ] Navigation Mesh Inspector
  • [ ] Path Editing
  • [ ] Precomputed Radiance Transfer - GI System
  • [ ] Terrain Creation
  • [ ] Terrain Mesh Blend System
  • [x] Resizing Terrain #91

Playing Sounds

  • [x] Adding Sounds to Your Module #91

Multiplayer

  • [ ] Hosting a Custom Server
  • [ ] Creating a Custom Game Mode
  • [ ] What Make a Multiplayer Scene

Steam Workshop

  • [ ] Uploading \ Updating a Mod

s1lver avatar Oct 10 '21 19:10 s1lver

@s1lver please note that this pull request updates the GENERATING AND LOADING UI SPRITE SHEETS page. https://github.com/TaleWorlds/Documentations/pull/95

DejanM4 avatar Jan 17 '22 13:01 DejanM4