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Sound: Mimic one more feature on Dendy

Open Yave-Yu opened this issue 5 years ago • 2 comments

It's... fluent square wave? This feature happens on Dendy, when game starts time2score in SMB1&3, these SFX is a fluent sound, not intermittent sound on original Famicom&NES. In NSFPlay, it calls Reset phase counter $4003-$4007, when uncheck it, square wave will become fluent. So if you implement this feature into FCEUX, it would be wonderful! Thanks!

Yave-Yu avatar Mar 05 '20 01:03 Yave-Yu

Only optional, like Swap Duty Cycles, but not default! I don't hear this effect on good 6527P CPU, maybe bad NOAC clones have this issue.

snd

eugene-s-nesdev avatar Apr 17 '20 22:04 eugene-s-nesdev

Only optional, like Swap Duty Cycles, but not default! I don't hear this effect on good 6527P CPU, maybe bad NOAC clones have this issue.

snd

It's OK.

Yave-Yu avatar Apr 23 '20 05:04 Yave-Yu