DFRPGRandomDungeonGenerator
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Build by themes
It would be neat to encourage the generator to pull monsters and traps with a particular tag.
Current vision for Monsters:
Biome-based filtering (monsters appropriate for jungle, forest, mountain, "deep dark", etc)
- [x] Program collects a list of the biome tags on monsters
- [x] List is presented to the user to select from
- [ ] User will also be presented with "strictness" option: at one end its "really only Jungle monsters", at the other its "actually there's a lot of wiggle room".
- [ ] At the lower ends, "out of biome" monsters will be in the wandering monster list, at the high end they may set up residences.
- [ ] When the monster lists are generated, first pass grabs all monsters matching the biome list selected by the user.
- [ ] second pass handles the "out of biome" monster option, salting the biome list with outsiders.
- [ ] Monster generation continues as normal, but using this new filtered list.