Recall monster into objects crashes server
recall a monster whilst facing a wall/object that it cannot spawn > relog > crash.
I have replicated.
[18/12/2025 16:13:49]: [outer workloop error. Line 349]System.NullReferenceException: Object reference not set to an instance of an object. at Server.MirObjects.PlayerObject.StopGame(Byte reason) in D:\Master(Suprcode)\Server\MirObjects\PlayerObject.cs:line 349 at Server.MirNetwork.MirConnection.SoftDisconnect(Byte reason) in D:\Master(Suprcode)\Server\MirNetwork\MirConnection.cs:line 748 at Server.MirNetwork.MirConnection.SendDisconnect(Byte reason) in D:\Master(Suprcode)\Server\MirNetwork\MirConnection.cs:line 805 at Server.MirEnvir.Envir.WorkLoop() in D:\Master(Suprcode)\Server\MirEnvir\Envir.cs:line 2177