Crystal
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EnergyShield does not correctly remove from objects #637
EnergyShield visual effect now removes once spell times out.
https://youtu.be/rO0nYflh7zE
That will break any effects which have a complete animation. It sets itself to "reloop = false" so it's able to finish its current animation and run any final effects instead of abruptly ending.
All "Clear()" does is empty the events so i don't think this actually fixed anything.