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Bug: Arches aren't created properly when not made in top viewport

Open sheepy676 opened this issue 11 months ago • 0 comments

Describe the bug

The Arch brush tool in Hammer doesn't create a arch properly when made in any viewport except for XY Causing Malformed arches that can either extend further than the limits of the map or have inverted faces or both.

Image

To Reproduce

  1. Create a arch in the XY viewport as a reference
  2. Create a arch in the XZ viewport and notice its broken
  3. Create a arch in the YZ viewport and notice its also broken

Issue Map

N/A

Expected Behavior

The arch to not be hollow and not extend further than the bounds of the universe

Operating System

Windows 11

sheepy676 avatar Feb 19 '25 21:02 sheepy676