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Hammer Bug: 15º rotation snapping, 90º angle is actually 89.99999º
Describe the bug
When rotating something 90º in hammer with 15º angle snapping, the angle is actually 89.99999º
To Reproduce
place an entity down rotate it 90 degrees with snapping enabled
Issue Map
any
Expected Behavior
the angles of the entity should be 90º instead of 89.99999º
Operating System
No response
I cant seem to reproduce this. Is this only for certain entities?
I've looked into it further and it seems to only apply to path_vphysics- I'm so sorry!
No need to apologize! It's interesting that it would only effect that entity. There's likely still a bug here to be fixed then