Stephen Miller
Stephen Miller
        Almost everything I can test regresses from this. Usually it's either completely broken rendering, a new unreachable, or some exception in my...
I'm still facing some regressions, but all regressions I showed in the first post are now fixed. A couple games so far are now crashing on this error:  Persona...
@Xcedf Shader binaries are copyrighted, do not share those.
This is a bad update dump. Please dump the game update from your PS4, then see if this still occurs.
No improvements on my end. [shad_log.txt](https://github.com/user-attachments/files/19965144/shad_log.txt)
Seems like DIGIMON STORY CYBER SLEUTH needs `sceFontGetRenderCharGlyphMetrics` implemented? [CUSA02966.log](https://github.com/user-attachments/files/23343495/CUSA02966.log)
anywhereVR now crashes after logging some libSceFont calls. [CUSA08643.log](https://github.com/user-attachments/files/23343597/CUSA08643.log)
Seems like Catherine: Full Body isn't working? Logs a bunch of `[Lib.Font] font.cpp:134 EnsureSystemFace: SystemFace: no font file found; using placeholder rectangles` [CUSA15036.log](https://github.com/user-attachments/files/23343618/CUSA15036.log)
Driveclub shouldn't be requesting system fonts, if it did, it wouldn't work with LLE at all.
Once this PR is rebased, THE PLAYROOM should be a useful test case for this. Probably needs Linux to properly test it though.