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Async GPU Upload Support?

Open gglang opened this issue 5 months ago • 0 comments

Hello,

Thank you for all the work on this package!

It seems to be using Texture2d.Apply under the hood. If I am not mistaken, this triggers a synchronous GPU upload. This synchronous upload can cause frames to drop if the image is not small, and/or its a weak mobile device.

Do you have any suggestions for doing asynchronous GPU uploads?

Best, Gerald

gglang avatar Aug 12 '25 19:08 gglang