Streams, Farseek + SpongeForge causes strongholds to fail to generate
I am currently running
- SpongeForge version: 7.3.1-RC4079, also tested on 7.2.3, 7.3.0 and 7.3.1-RC4079 (Am not using latest (RC4093), as it throws an error due to not using forge 2838)
- Forge version: 14.23.5.2854
Plugins/Mods:
- aaa_SpongeForge-1.12.2-2838-7.3.1-RC4079.jar
- Streams 0.4.8
- Farseek 2.5, 2.5.1
Issue Description
I'm opening this issue here first, as I can find no mention of it on the Farseek or Streams github- yet the sponge Mod Compatibility list does mention this issue- and states that the problem occurs on Farseek 2.3 and 2.4, with the solution being to update to 2.5. This problem is, however, occurring on 2.5 and 2.5.1- so will require an update to that page either way.
Issue: As per the title, strongholds fail to generate when Farseek, Streams and SpongeForge are present. Removing SpongeForge allows Strongholds to generate.
For testing purposes, here is a seed with the tp command for the nearest stronghold found via /locate Stronghold. Can be used as a use-case to show that the generation does not occur if one of the mods is removed and the world is regenerated with the same seed.
Seed 8049708818318992939
/gamemode spectator
/tp -1304 90 -808
Spongeforge actually seems to break a lot of this type of generation for whatever reason. Galacticraft even did a workaround for it , https://github.com/micdoodle8/Galacticraft/pull/4053/files Not too sure on the root cause however.
Similar problem... I'm using Enigmatica2: Light 1.33 as the base modpack and trying to add sponge plugins on it. When I installed spongeforge, it seems like no villages, monuments, strongholds and other vanilla minecraft structures in the overworld, but fortress will generated normally in the nether.
Any Update??