Schematic-Specification
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Schematic Format Specification for Minecraft
In the spec, it says: > The position of the entity relative to the [0, 0, 0] position of the schematic (without the offset applied). Am I correct in assuming...
Right now the schematic format is limited to cuboids, as the region of blocks is only defined by a length, width, and height. This limits WorldEdit from storing custom shapes...
MCEdit-Unified provides a `TileTicks` entry in the [old schematic format](https://minecraft.wiki/w/Schematic_file_format) for storing [scheduled ticks](https://minecraft.wiki/w/Tick#Scheduled_tick). This may be worth adding.
In https://github.com/SpongePowered/Schematic-Specification/blob/master/versions/schematic-3.md it says: > Rename Palette to BlockPalette However, there is no mention of `BlockPalette` elsewhere. Instead there is a "Block Container" and a "Biome Container", which each contain...