crazyclient
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Client HP gets depleted when real HP bar stays the same
This is a broken interaction between no SS debuffs and client HP. Sometimes the server doesn't recognize that a player was hit.
Find a way to correct the client HP based on the real HP on every NEWTICK. OR Find a way to identify hits that are only registered client side.
Can you not just do the same thing with the custom hotkey to fix it? I'll submit a pull request.
That is dangerous. It causes more deaths.
@DavidK1m I don't think it should. I also haven't died while using the patched one.