Depth looks fine on computer but displays incorrectly on looking glass portrait
Describe the bug
my depth mask looks fine on the computer:

but appears very jagged and bandy on the looking glass portrait:

the RGB image is in there somewhere, but the depth image is getting garbled somehow
To Reproduce Steps to reproduce the behavior:
- install reshade and reglass with recommended settings for portal 2
- launch refract
nvidia overlay is off and this is the only other monitor connected besides the portrait
Expected behavior the image doesn't look all weird
Desktop (please complete the following information):
- OS: Windows 11
Portal 2 is for sure a working title. It's in my release video. Have you gotten Refract working with any other games?
P.S. it's faster to communicate over the Looking Glass Discord server. There's a dedicated channel there for Refract.