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paths is a pathfinding library written in Golang for use with games.

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Hello! Closes #2 In this I've added an A* method with the relevant heuristics. I've also included the update of the original function to use a map for faster lookup....

Hi! Can you please fix go.mod? Currently you defined package name as: `module github.com/solarlune/paths` but in reality your path is: `github.com/SolarLune/paths`. So when I am trying to go get it:...

- [ ] Add a heuristic to pathfinding to make it A*-style. - [ ] Maintain a sorted list instead of sorting the list after each iteration when creating a...

You know the drill~ ![paths](https://user-images.githubusercontent.com/4733521/48970683-21882880-efc4-11e8-9b60-670f46c6fd77.gif)

Hey, seems a bit counter intuitive but I'm creating a roguelike and I'd like entities to attempt to path to one another, but upon reaching the destination not move into...

Fixes the diagonal movement not working when "wallsBlockDiagonals" is enabled