Have SlimeVR Server listen for other SlimeVR Servers on local networks and alert users if so
Users sometimes have SlimeVR servers installed and launched on various devices, which can cause issues when connecting trackers.
As unlogisch said, "i believe SlimeVR Server sends already an announcing packet. So you could just listen to it? UDPPacket1Heartbeat i believe is the server sending one?" it would be probably useful to add something that could check for other servers and give the user an indication of the situation.
More context about the issue.
I think a dedicated page that shows all server on the network + maybe a shortcut button to de-assign all trackers on the current server would be nice to have.
It would:
- Allow to see what device run slimevr server
- Do quick actions to de bind all trackers so you can switch from a slimevr instance to another
More concerning issues to solve:
Currently if you have a whole set of slimes showing up on the network. The server will make you click the button to bind them for each trackers one at a time
https://github.com/user-attachments/assets/c4bc744c-5eed-4703-8579-3fe29007a40f
It would be nice to rework that modal so it list all the trackers at once and you can pick / accept them all at the same time.