Tecture Pack inconsistency
Describe the bug Rift collections have custom tp icons even with just vanilla tp enabled.
Profile/Location https://sky.shiiyu.moe/stats/kada49/Raspberry#Collections
Expected behavior SHow player heads like in the boss collections in the category below.
Screenshots
Desktop (please complete the following information):
- OS: Fedora 39 on Linux 6.7.6
- Browser: Mozilla Firefox
- Version 123.0
Smartphone (please complete the following information):
- Device: Samsung Galaxy A52 4G (SM-A525F)
- OS: Android 13, One UI 5.1
- Browser: Samsung Internet
- Version: 24.0.3.4
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I can confirm that this issue also occurs on desktop. The issue is also present for the Magmafish, Chili Pepper, Sulphur, Hard Stone and Gemstone collections. I will look further into this issue to see if I can solve it.
I also found that the mithril collection has the same issue
I have just identified the source of the issue. The issue stems from the file following file: src/scripts/update-collections.js, more specifically on line 22. This code automatically takes the ID of item (from API), and adds that as the texture of the item. I'll see if I can fix this behavior at a later time, unless you or someone else is willing to resolve this issue soon.
Turns out, I have no idea how to test changes with texture packs (when I launch development servers it has no working textures), so I can't really help with this, at least not with the knowledge I have right now.