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Texture loading and manipulation library

Results 13 ImageSharp.Textures issues
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Bumps [codecov/codecov-action](https://github.com/codecov/codecov-action) from 3 to 4. Release notes Sourced from codecov/codecov-action's releases. v4.0.0 v4 of the Codecov Action uses the CLI as the underlying upload. The CLI has helped to...

dependencies

Bumps [NuGet/setup-nuget](https://github.com/nuget/setup-nuget) from 1 to 2. Release notes Sourced from NuGet/setup-nuget's releases. v2.0.0 What's Changed build(deps): bump semver from 7.3.8 to 7.5.2 by @​dependabot in NuGet/setup-nuget#49 build(deps-dev): bump word-wrap from...

dependencies

Bumps [actions/cache](https://github.com/actions/cache) from 3 to 4. Release notes Sourced from actions/cache's releases. v4.0.0 What's Changed Update action to node20 by @​takost in actions/cache#1284 feat: save-always flag by @​to-s in actions/cache#1242...

dependencies

Bumps [actions/upload-artifact](https://github.com/actions/upload-artifact) from 3 to 4. Release notes Sourced from actions/upload-artifact's releases. v4.0.0 What's Changed The release of upload-artifact@v4 and download-artifact@v4 are major changes to the backend architecture of Artifacts....

dependencies

Bumps [actions/setup-dotnet](https://github.com/actions/setup-dotnet) from 3 to 4. Release notes Sourced from actions/setup-dotnet's releases. v4.0.0 What's Changed In the scope of this release, the version of the Node.js runtime was updated to...

dependencies

`DXT1` textures can "carry" alpha information using black pixels, which means that any pixel that is pure black has alpha of `0` and any other pixel has alpha `255`. I...

Looks like as fate would have it im in need of dds encoding primarily for xpr0 decoding. And started to write my own decoders from scratch, realizing I'm being stupid...

It looks like the final draft of the Universal Basis KTX2 format has been published. I would suggest to begin doing some prospective work on this format, since it's been...

Currently the formats seem to be directly tied to the `DXGI_FORMAT` enum from `dxgi.h`. Is this a conscious design decision or will it change? Ideally, I am planning to use...

I want to get pixels from DDS texture. How to do it? Where is docs?