Luabackend not Hooking on KH2
When I launch KH2 I get one of two errors:
'entry exception: bbs: at index 1: script entry path failed to parse' (current error) 'entry exception: Error while parsing unicode scalar sequence: expected hex digit, saw "s" Scripts failed to load.' (previous error)
Using LuaBackend 1.9.0 on Win10 EGS version, F2 does nothing, and my scripts won't work.
Is this a problem with panacea, OpenKH, or just something I'm doing wrong? I don't really know much about coding to even know what these things mean. I also didn't see any open or closed issues on here or the OpenKH hub about this, only for the steam and linux versions, assuming there are different fixes for each version.
Edit: I tried removing all the other games from the toml, now it's giving the same error as bbs, but saying kh2 instead. I tried reinstalling the microsoft net thingy, and restarted my pc, that didn't fix it.
Okay, you call out OpenKH as how you installed this which makes this a bit weird but it really just boils down to not having the correct folders in the correct locations. OpenKH should have set a specific path in the .toml file for backend but I am not sure it sets the order correctly, basically as LuaBackend goes to try to read content from it's lookup paths (as dictated by the .toml file) it is running into folder paths that don't exist. Share the content of your .toml file and that will likely lead to an easy fix.