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If anyone could lend a hand porting this to python3/gtk3, I've made considerable progress here: https://github.com/smearle/gym-micropolis/tree/master/micropolis-4bots-gtk3, at the service of an OpenAI gym environment enabling the training of city-building bots....

The graphics output does not look at all like the game on a pc monitor. Example youtube video from the pc version: https://www.youtube.com/watch?v=A54blk-ojA4

``` >What steps will reproduce the problem? 1. svn checkout http://micropolis.googlecode.com/svn/trunk/ micropolis-read-only 2. cd micropolis-read-only 3. make >What is the expected output? What do you see instead? I expect it...

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I'm interested in trying to build city planning AIs - do you think micropolis would be conducive to an api for developing AI players?

This is the translation i did for the game, it took me only one day but i think it's not bad at all [micropolisj pt-BR.zip](https://github.com/SimHacker/micropolis/files/2104053/micropolisj.pt-BR.zip)

i don't know how to run micropolis please help!

``` What steps will reproduce the problem? 1.load a city saved by NEC PC9800 version. 2.save. 3.load a saved city on NEC PC9800 version. What is the expected output? What...

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``` What steps will reproduce the problem? 1.click disasters on menu. 2.click flood. What is the expected output? What do you see instead? animation should be works. but not works....

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