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App Hang on RenderCommandEncoder in iOS

Open jannisringwald opened this issue 1 year ago • 4 comments

Description

The application experiences a significant hang on iOS devices, particularly observed on iPhone 14 running iOS 14.7.1. The issue occurs in the GrMtlCommandBuffer::getRenderCommandEncoder method and results in the app hanging for at least 2000 ms. This has been consistently reproducible under specific conditions related to graphics rendering.

Version

1.2.3

Steps to reproduce

  1. Open the app on an iPhone 14 with iOS 14.7.1.
  2. Navigate to the feature where graphics rendering is intensive.
  3. Observe the app hang during rendering processes.

Snack, code example, screenshot, or link to a repository

Screenshot 2024-05-22 at 14 10 42 Screenshot 2024-05-22 at 14 11 13

jannisringwald avatar May 22 '24 12:05 jannisringwald

do you have an example where we could reproduce the issue?

wcandillon avatar May 22 '24 12:05 wcandillon

i also find one error from sentry, but i need to confirm what cause it. image image

JRfan123 avatar Jun 13 '24 10:06 JRfan123

the problem seems to be sporadic

JRfan123 avatar Jun 14 '24 08:06 JRfan123

@JRfan123 I wanted to checkin and see if you still have this issue and at which frequency? I'm quite curious about it.

wcandillon avatar Dec 04 '24 12:12 wcandillon