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[Bug]: Overlay stuck at 0 on every statistic

Open ReoMaxx opened this issue 1 year ago • 35 comments

What happened?

The overlay is not displaying any stats, even though I can see them getting recorded on the program.

image

Platform

Steam

ReoMaxx avatar Mar 15 '24 21:03 ReoMaxx

Try it in v1.353.

qubqub avatar Mar 23 '24 12:03 qubqub

Try it in v1.353.

Issues persists in v1.353.

knightry avatar Mar 23 '24 15:03 knightry

Adding a data point on the bug: New (aka creative) maps seem to be counting towards the Overlay stats but not old (non-creative) maps.

knightry avatar Mar 23 '24 17:03 knightry

Can you elaborate a bit more?

qubqub avatar Mar 24 '24 02:03 qubqub

I usually play Solos so my examples are from that.

Maps like Skyline Stumble, Whirlygig, Door Dash, Dizzy Heights, Roll Out, etc (maps from before creative mode was released) all show 0 on the overlay.

However newer maps that are user created (i.e. made after creative mode was released) like Rotation Station, Winter Disc-O, Satellite Sprint, etc. are counted in the overlay, although the count seems too low to be from all time so it might only be counting rounds since whenever this bug appeared.

Hope that helps.

knightry avatar Mar 24 '24 08:03 knightry

Try it in v1.354.

qubqub avatar Mar 24 '24 13:03 qubqub

Huge performance regression. Issue fixed but cost too high.

knightry avatar Mar 24 '24 22:03 knightry

I have the same problem in creatives. New PB every time

grmchang avatar Mar 25 '24 01:03 grmchang

Try it in v1.357.

qubqub avatar Mar 25 '24 08:03 qubqub

Hey guys, i've now automated the addition of new creative levels, so there may not be any updates for a while unless there's a critical bug. So please give me feedback as soon as possible.

And i improved the app's performance as much as possible.

qubqub avatar Mar 26 '24 06:03 qubqub

Performance is still much worse than even a couple of weeks ago.

Startup takes 2-3 minutes while app is totally unresponsive, and any database modification (e.g. show removal) causes app to be unresponsive for 30+ seconds.

None of this was this case even a few updates ago, so this feels like a very recent regression.

knightry avatar Mar 26 '24 08:03 knightry

If your app takes 2-3 minutes to start up, the response speed of this API is 2-3 minutes. Most people get a response right away.

https://api2.fallguysdb.info/api/upcoming-shows

I just tested deleting a show. Since 1,000 items are displayed per page, I confirmed that when 1,000 items were deleted, they were deleted within 5 seconds.

qubqub avatar Mar 26 '24 08:03 qubqub

If your app takes 2-3 minutes to start up, the response speed of this API is 2-3 minutes. Most people get a response right away.

Doubtful this is culprit. Clicking that link shows instant results for me. The app is also heavily CPU bound while I'm waiting for startup.

Seems almost certainly like it's doing heavy database work, not network.

knightry avatar Mar 26 '24 08:03 knightry

What are the specs of your PC, and does it really launch 2-3 minutes after double-clicking the app?

Check out this video :

https://github.com/ShootMe/FallGuysStats/assets/4685412/f2274ce2-0b7d-418d-9da2-49bee4304abe

qubqub avatar Mar 26 '24 08:03 qubqub

I think you are focusing on the wrong details. My PC is fine, high performance CPU, NVMe SSD, etc.

There is a recent regression in the app. I would be looking at the last 2-3 weeks of submits to see what changed w.r.t. database access.

Yes, the app is unresponsive for 2-3 minutes after double clicking the app.

knightry avatar Mar 26 '24 09:03 knightry

@knightry Send me a zipped copy of data.db and data-log.db via email. [email protected]

qubqub avatar Mar 26 '24 09:03 qubqub

I am trusting you - I don't have time to audit your code. Sent.

knightry avatar Mar 26 '24 09:03 knightry

@knightry Try it in v1.358.

qubqub avatar Mar 26 '24 14:03 qubqub

That appears to have resolved it. Thanks so much!

knightry avatar Mar 28 '24 05:03 knightry

I briefly checked the last submit before the fix, it looks like you just removed logging an exception :D

I suspect my db has a lot of old shows that don't conform to current paradigms anymore - hopefully you find it helpful in future updates to prevent future regressions!

knightry avatar Mar 28 '24 11:03 knightry

The issue is still present for me. I am using v1.359. The timer works during the round but stats still display 0 on the overlay. Stats all 0

ReoMaxx avatar Mar 29 '24 20:03 ReoMaxx

@ReoMaxx Hello, please check these Overlay Settings: Overlay-Settings

Micdu70 avatar Mar 30 '24 18:03 Micdu70

Overlay settings: image

ReoMaxx avatar Mar 31 '24 01:03 ReoMaxx

image v1.360 still showing nothing on overlay

karateman10998 avatar Apr 02 '24 05:04 karateman10998

@ReoMaxx There is a bug in 1.360 version but you have this issue in previous versions... so please send your data.db file to [email protected] for investigations.

Micdu70 avatar Apr 02 '24 08:04 Micdu70

https://drive.google.com/file/d/178NGSOkTLF4HVrPWMPsBeGeUd-8fBeO7/view?usp=sharing

karateman10998 avatar Apr 03 '24 04:04 karateman10998

Currently facing this issue after latest update image

I'm not sure if its due to some changes/exceptions to the player log from the new shuffle rounds

QzSG avatar Apr 03 '24 12:04 QzSG

Still experiencing this issue on update 1.362

karateman10998 avatar Apr 03 '24 20:04 karateman10998

@qutrits This version is working fine with the data.db file from @karateman10998 but not with the database from @ReoMaxx because the database contains these round details (by example):

...
"Name":"Unknown",
"ShowID":11790,
"ShowNameId":"2070-2754-3667",
"UseShareCode":true,
"CreativeShareCode":"2070-2754-3667",
"CreativeStatus":"Published",
...

Micdu70 avatar Apr 04 '24 09:04 Micdu70

My issue has been fixed (I presume until I face the same round that Reomaxx gets)

QzSG avatar Apr 04 '24 09:04 QzSG