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Can we add arm32/arm64 support on this project?

Open voidregreso opened this issue 5 years ago • 3 comments

X86 compiled ffmpeg always has low execution efficiency on ARM64 devices(e.g. Surface Pro X, Snapdragon 8cx). I tried to port it to arm64, but the headaches are assembly language code. Any solutions here?

voidregreso avatar Feb 19 '20 11:02 voidregreso

It is possible to add ARM support but that does require a significant amount of work. Unless someone decides to sponsor the work or something it is very unlikely that ill have the time budget any time soon to be able to work on it.

Sibras avatar Feb 19 '20 11:02 Sibras

I see. Thanks

voidregreso avatar Feb 19 '20 12:02 voidregreso

@spainnoobperez There are a lot of ASM codes only for x86.

Apple M1 meet the same problem on FFmpeg for ARM64.

UMU618 avatar Dec 28 '20 12:12 UMU618