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Can we add arm32/arm64 support on this project?
X86 compiled ffmpeg always has low execution efficiency on ARM64 devices(e.g. Surface Pro X, Snapdragon 8cx). I tried to port it to arm64, but the headaches are assembly language code. Any solutions here?
It is possible to add ARM support but that does require a significant amount of work. Unless someone decides to sponsor the work or something it is very unlikely that ill have the time budget any time soon to be able to work on it.
I see. Thanks
@spainnoobperez There are a lot of ASM codes only for x86.
Apple M1 meet the same problem on FFmpeg for ARM64.