SkBee
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SkBee is a Skript addon that aims to add more useful elements to Skript.
Temp Changelog: ## ADDED: - Added `color/bukkitcolor` option for particles (used with "entity_effect" particle in MC 1.20.5+) - Added damage types, attributes and loot tables to available materials expression -...
### What happened? I'm having trouble with the bound enter event; it just isn't called, at all. I get this error when loading SkBee, which I think is related. ...
### What happened? ![Uploading Screenshot 2024-05-12 124941.png…]() ### Steps to reproduce 1. Create a code 2. Use NBTToItem Function ``` local function itemToNBT(i:itemtype) :: text: set {_nbt} to full nbt...
### Suggestion A packet event called when a player loads an entity, not when an entity is added to a world. ### Alternatives Alternatively, enhancing the functionality of the "send...
I plan to rework bounds, here are the things Id like to do - [ ] ~~Have bounds linked better to worlds (so id's can be re-used in other worlds)~~...
### What happened? Bonjour, The tasks continue to work even though I use "stop current task". ### Steps to reproduce 1. create a task 2. call the task 3. do...
## **Is your feature request related to a problem? Please describe.** This issue aims to provide a place to see what will be added/changing in recipes and give a glimpse...
work in progress
This PR is a test of a new Property feature. The idea behind it is rather than registering 100s of little expressions for extremely arbitrary things (such as whether or...
This PR adds some more tests NOTE: squash when merging so I don't have 100 commits