UABE icon indicating copy to clipboard operation
UABE copied to clipboard

Incorrect FileID being displayed

Open OrtonLongGaming2 opened this issue 3 years ago • 1 comments

Moving from 2.2 to 3.0 I've noticed the FileID for assets are different between the two. FileID should be 0 for assets in the same file but 3.0 displays them as seemingly random numbers. Saving a mod in 3.0 and opening in 2.0 displays it as it should be. 3.0 1 thing 2.2 2 thing

OrtonLongGaming2 avatar May 07 '22 01:05 OrtonLongGaming2

The absolute File IDs shown by UABE are just determined by the load order in the program (which is somewhat random since files are opened in parallel) and not related to the relative File IDs in each file. For those, 0 refers to the current file and all others are as listed under Dependencies.

SeriousCache avatar May 15 '22 23:05 SeriousCache