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GAMI-Tree implementation

Open isty2e opened this issue 2 years ago • 0 comments

It looks like GAMI-Tree is an extension/variant of EBM and GAMI-Net. GAMI-Tree utilizes model-based trees and boosting for describing main and interaction effects instead of neural networks, and there are a few additional algorithms for interaction filtering and iterative fitting. Perhaps it is more computationally efficient, though there is no speed comparison benchmark in the paper. I wonder if there is any plan to implement this method in PiML-Toolbox.

isty2e avatar Apr 12 '23 12:04 isty2e