Tim I Hely

Results 25 comments of Tim I Hely

> The performance is only bad on HL? does making the size smaller improve performance at all? is it possible you're setting the width or height every frame, even if...

> I'm still not sure if Flxgamejolt should be removed but I feel like FlxKongregate could probably be removed. As said in #350 kongregate does not allow any new games...

> > Kongregate DOES allow new games - but not Flash. You have to sign up with them to get access to be able to add games, although I do...

I'm going to side with @Geokureli here and say that `FlxWeapon` is kind of an outlier and should probably be removed altogether. It sort of implies that using this class...

At the time, Ogmo was the simpler, easier to use option. Personally, I use Tiled these days anyway... and when I last tried out LDTk it was a very convoluted...

I'm good with this. The only reason I used my method was to avoid the 'go faster when diagonal' and in a way that the reader would understand... which I...

> Life Universe by Saharan: https://oimo.io/works/life/ Source code: https://oimo.io/works/life/ > > Might be cool to see what it'd take to reimplement / port this to HaxeFlixel, code is under MIT...

We often get people asking 'how do I do mechanic X?' - like wall jump, etc. Because of the overhead of having to have a whole platformer working to demonstrate...

> DJFlixel: demo https://john0032.itch.io/djflixel Source code: https://github.com/john32b/djFlixel > > DJFlixel is pretty awesome and has some awesome effects! Again I think this would work best as a submodule, where we...

What do you think about splitting the Demos into 2 sections? Those that show off/teach a specific Flixel thing, and those that are kind of just showing off how cool...