Its moving by itself
Hello, I have the solar system project and when I have a path in the project and I move my mouse or touch any buttons it moves on the Z axle. Any help would be great!
PathCreator\Core\Editor\PathEditor.cs :

Move this code stack to OnDrag function
The above suggestion did not work. Any further news from this issue? Thanks
Any progress on this? I thought my project was haunted for a minute there.
Basically I managed to narrow it down to:
- When a PathCreator is selected, any/most type/s of mouse movement (specifically over the Scene View) changes the transform position of either the PathCreator's gameObject directly, or by manipulating the curve's points in a way that updates the afore mentioned position.
Looking into that part of the editor script mentioned above. I didn't work, but I believe that's where the problem lies.
We encounter the same problem if the object is in a parent that does not have a rotation of 0,0,0. This seems to happen only if one axis of the parent is precisely at +90 or -90 degrees.
Is it known why it moves if parent is not in rotation 0,0,0?