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Fixed Terrain Glitch, Converted to 2022.1, GPU Instancing, Deferred R…

Open ghost opened this issue 4 years ago • 0 comments

  • Converted to 2022.1 b2
  • enabled GPU instancing for materials
  • switched to deferred rendering for camera -Implemented fixes mentioned in Issue #9 by commenter "osilkin98" -Setup start scene
  • Changed cast to plant for consume function. Moved all plant code to LivingEntity, which allows anything living to be potentially consumed. Also changed the consume speed from a constant to simply public and then changed the rabbits consume speed to 100 so it appears foxes consume them immediately. -Made plant consume speed alot slower.

ghost avatar Dec 17 '21 11:12 ghost