Clouds
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Cloud rendering test
I have been trying to make a new scene using these clouds (so I could tailor them to my scenes) and I found out that the scene stays blank. This...
First of all congrats and well done coz these are by far the most realistic I've ever seen done, especially in Unity. The one downfall is that In projects using...
Often (in my experience) makes the project more fragile as time goes on.
Hey, been playing around with your shader, there are two major ways I've improved performances: * Stop setting every single parameter of the shader every single frame. I got double...
Hi Sebastian. In your cloud shader, your rayBoxDst function takes an inverted vector as a parameter and you are passing "1/rayDir". How do you handle a possible 0 division in...
Where can access to the cloud speed value? Thank in advance!