Chess-Challenge
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Board.GetAllPieceLists() giving incorrect values
When I call board.MakeMove() and then board.GetAllPieceLists(), and then board.UndoMove(), the get all piece lists function returns an incorrect value.
This could be related to the bug that was fixed in version 1.1. Have you updated your project with the latest files?
I updated it to v1.15
The version is 1.15, but it doesn't work
I have the same issue! Will randomly not include a piece (pawn, knight, etc)