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It seems that you never write to BoidData.avoidanceHeading...and conversely you never read from the struct Boid.separationHeading. When you read the data out of the compute buffer do the variable names...

In the Readme.md file, there is a link for ECS Sample Project for Boids. The current link is broken but I found it on the same repo [Here](https://github.com/Unity-Technologies/EntityComponentSystemSamples/tree/master/EntitiesSamples/Assets/Boids)

Hi, is it possible that you upload the 2D project of the boids you used in the video? i.e. [here](https://youtu.be/bqtqltqcQhw?t=26) I'm having trouble understanding how to do a clean 2D...