Ignore antialiasing for selected nodes
Hi!
I would like to check if it is possible to avoid antialiasing for a ViewRenderable as antialiasing blurs the imageview in it. The other nodes would still need to have antialiase though.
By the way, is there anything I can do to achieve the maximum quality for a ViewRenderable?
Thank you.
Kind regards,
Wen Hao
Hi!
The quality of the ViewRenderable depends on the texture resolution. You can achieve better quality by making a View larger in the layout and smaller in 3D by using a ViewSizer.
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