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A small, simple and generic C++ path finding library.

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When using this implementation, I noticed that the AStar `closed` vector was getting insanely big, and the algorithm would often drop to a crawl. I suspect two issues in `AStar::getPath()`....

As far as I can tell there is no reason why `Path Algorithm` specialisations need to be singletons; it provides no particular benefit (to `AStar`, anyway) and it prevents the...

Hi, I noticed none of the examples show case this but if you don't call AStar::getInstance().clear() between repeated path generation then for some reason it just always generates a wrong...

try to use to find path in platformer game prototype. Work well, but every time is start Pathfind, memory of used by program increase. This array of pointers squares =...

Hi, I got this error in the installation process, can someone help? ./../src/PathFinder.h:73:38: error: expected expression std::vector path; ^ ./../src/PathFinder.h:73:40: error: C++ requires a type specifier for all declarations std::vector...