Radium-Engine
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Research 3D Engine for rendering, animation and processing
* **Please check if the PR fulfills these requirements** - [x] The commit message follows our guidelines - [x] Tests for the changes have been added (for bug fixes /...
updates: - [github.com/pre-commit/pre-commit-hooks: v4.1.0 → v4.3.0](https://github.com/pre-commit/pre-commit-hooks/compare/v4.1.0...v4.3.0)
_Check if you branch history is PR compatible_ - Your branch need to be up to date with origin/master AND to have linear history (i.e. no merge commit). - Update...
* **Please check if the PR fulfills these requirements** - [ ] The commit message follows our guidelines - [ ] Tests for the changes have been added (for bug...
Currently there is a cmake-lint configuration describe here https://github.com/STORM-IRIT/Radium-Engine/blob/master/.cmake-format It defines naming convention, which are not followed. Here are the rules ``` function_pattern = '[0-9a-z_]+' macro_pattern = '[0-9a-z_]+' global_var_pattern =...
Apply cmake-lint to all cmake code. WIP (see pre-commit report for todo modifications) To check that everything looks fine. Fix #962
After speaking with Mathias on PR #901. It was said to fix/add in Engine classes (Texture, TextureManager) the functionality of modifying the texture data on the cpu side by using...
* **Please check if the PR fulfills these requirements** - [x] The commit message follows our guidelines - [x] Tests for the changes have been added (for bug fixes /...
BaseApplication have plugin management, DrawPrimitives have a MinimalApp example. TODO: move MinimalApp to Gui and make BaseApplication derive from it.
* **Please check if the PR fulfills these requirements** - [x] The commit message follows our guidelines - [ ] Tests for the changes have been added (for bug fixes...