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Several board game AI, which are trained based on AlphaZero, used in a Unity game.

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I am considering re-releasing parts of this work on NuGet for general consumption.

Hi, I've import this plugin (https://github.com/miyamotok0105/unity-ml-agents/blob/master/docs/Using-TensorFlow-Sharp-in-Unity.md#using-your-own-trained-graphs) Then run the Unity project. ![image](https://github.com/SSSxCCC/AlphaZero-In-Unity/assets/7328800/02da68c3-72f1-40bd-8b63-fc32799edaa2) But I get below issue DllNotFoundException: libtensorflow assembly: type: member:(null) TensorFlow.TFGraph..ctor () (at :0) Connect4PolicyValueNet..ctor (System.Int32 width, System.Int32...

delete some and keep code only