MultipleChoiceInput & mouse move events
If an action as a GeoObjectInput and a MultipleChoiceInput, when the GeoObjectInput is selected it reacts to the mouse move events. If the user selects the MultipleChoiceInput, that can't reacts to the mouse move events, the mouse move events are still handled by the GeoObjectInput. I find this behaviour wrong. For me the mouse move events must only be handled by the selected input.
My proposal is to handle the PropertyEntryChangedStateEvent like other Inputs, for example DoubleInput.
Doing so the variable of the ConstructAction
private int currentInputIndex; // dieser Input wird gerade von der Maus bearbeitet
It will be updated and the mouse move events send to the MultipleChoiceInput but ignored.
@SOFAgh what do you think?