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Resource Intensive

Open wcb88 opened this issue 3 years ago • 3 comments

This is a great plugin. However, it's incredibly resource intensive. It causes massive FPS drops for me. I'm wondering if there's a way to improve this. Lowering the quality doesn't help much with this.

wcb88 avatar May 14 '22 13:05 wcb88

@wcbx Well in Project Settings there should be a couple of parameters that affect performance. https://github.com/SIsilicon/Godot-God-Rays-Plugin#project-settings

SIsilicon avatar May 14 '22 14:05 SIsilicon

I understand. I saw those and I messed around with those settings but it still causes a lot of FPS drops. This is especially obvious when you compare it to god ray shaders for other engines. The god rays do not at all cause such a dramatic FPS drop for me in other engines. Now, I understand this version of Godot is restricted to GLES and this might be all anyone can do to bring this effect into this godot version.

wcb88 avatar May 15 '22 14:05 wcb88

It's likely because those other engines downsample the effect, and unfortunately I'm not able to do that here effectively.

SIsilicon avatar May 15 '22 14:05 SIsilicon