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Improve "Controller to telemetry" for flight/space sims
Is your feature request related to a problem? Please describe. The "Controller to telemetry" feature is great but it is missing some key features for flight/space sims. The biggest one is that there is no way to set a separate axis for surge and for pitch. Currently there is only one pitch/surge axis. Also there is no option for a boost button, common in many games.
Describe the solution you'd like In "Controller to telemetry" dialog:
- Provide a separate axis for pitch and for surge.
- Provide a booster button option, which would generate a temporary surge of intense acceleration when pressed. (Great for star wars squadron, No Man's sky and I'm sure plenty of others, even driving sims).
- Provide a weapon recoil option when clicking a button. This would be awesome to simulate firing a cannon and get the sim rig shaking with recoil.
- Would be great to map multiple buttons or axis to a same effect for added flexibility. For example, there might be a rocket launch button, which would trigger the same recoil effect as the gun fire button.
Describe alternatives you've considered Haven't found any workaround
Additional context As mentioned, I am using the Controller to Telemetry feature in "No Man's sky" and star wars squadrons.