DashStudio: Player dot not moving on Static Track Map when spotting in iRacing
Describe the bug
On the built-in Static Track Map widget, the player dot for the player's car will not move when spotting a teammate in iRacing. The map seems to be using DataCorePlugin.GameRawData.Telemetry.LapDistPct for the player, which is 0 while spotting. It should be using the value from DataCorePlugin.GameRawData.Telemetry.CarIdxLapDistPct which keeps getting updated when spotting.
Simhub version 9.8.4
Third party plugins Make sure to disable first any third party plugins (It's a critical step before reporting any freeze/performance/crash issues, see https://github.com/SHWotever/SimHub/wiki/SimHub-Troubleshootings#disabling-any-third-party-plugin)
To Reproduce Steps to reproduce the behavior:
- In DashStudio create a new overlay
- Add the built-in Static Track Map widget
- Load the attached replay
- See that the player dot is not moving even though the teammate is on track driving.
Expected behavior Expected to see the player dot moving when in a session with a teammate so we know where they are on track.
Log files SimHub.txt
Replay https://www.mediafire.com/file/asaubrok54f8zi2/20250707_064747_IRacing_Track_Map_Spotting.zip/file
Looking for this fix as well
I would love for this to get fixed. It's annoying when doing endurance races with a team and the map is updating all cars except for our team's car, which is constantly stuck on the start/finish line.
Hopefully it gets fixed soon! I can confirm it is still broken as of version 9.9.7.