3D messages ingame
We need support for displaying any text in the game.
This allows us to e.g. display debug messages for current coordinates of objects which would otherwise spam the console.
The first step would be creating a new logging function, which gets the display coordinates as first input.
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Related issue: #50
@mic-e are you doing this or should i start with it and integrate your logger subsystem afterwards?
@franciscod I guess you can start with it
The plan is to game objects a log(message, timeout) method that (a) forwards the message to the global logger and (b) prints it above the unit for timeout seconds.
I'll later adapt your code to use actual new-logger Message objects.
It really sucks how Github only lets you assign non-org members to an issue...
okay!