Inventorio
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[Request <3] Ability to specify which tool (from the toolbelt), breaks which blocks.
This mod is saving me from so much inventory management stress. Thank you SO much for making it.
One thing that I can't figure out though, is how to specify what breaks what. Specifically, because if possible, I'd like to remove use of tools when it's not actually beneficial to use them.
Examples:
- Enchanted sword breaks vines & flowers. (No time/yield gain + lost durability.) -> Use empty/offhand instead.
- Enchanted axe breaks sugar cane & saplings. (No time/yield gain + lost durability.) -> Use empty/offhand instead.
- IF no axe is present, it uses enchanted sword is used instead.
Any clarity on the topic would be really appreciated <3 You're the best!